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ActionScript

OOP And Inheritance In Flash
OOP And Inheritance In Flash - actionscripts.org
Learn about Inheritance in Flash's OOP structure.
Intervals with setInterval
Intervals with setInterval - actionscripts.org
Intervals in Flash MX and their uses from the ground up.
Save a local copy of file
Save a local copy of file - actionscripts.org
This function is used to save a local copy of a .swf file or a local textfile.
SharedObjects
SharedObjects - actionscripts.org
How to use the new SharedObject feature of Flash MX for local data storage.
Using ASSetPropFlags
Using ASSetPropFlags - actionscripts.org
How to control the visibility of Objects' children to the for..in loop using ASSetPropFlags.
Using ASBroadcaster
Using ASBroadcaster - actionscripts.org
How to create your own extensions for the new Event Model.
Flash MX Event Model
Flash MX Event Model - actionscripts.org
How to manage and monitor events in Flash MX.
Loading and Saving Variables
Loading and Saving Variables - actionscripts.org
How to load and edit server-side variables via flash.
Prototypes and Inheritance
Prototypes and Inheritance - actionscripts.org
When you create a function you also create a 'prototype' of the function.
Scripted Loops
Scripted Loops - actionscripts.org
In this tutorial I'm going to give you some background info into loops, their uses and how they work.
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